Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia · SLS2
Streamline Studios is looking for a Real-Time Visual Effects Artists to join our production team and work on our current and future games. As a Game VFX artist you will be working both independently and collaboratively with the development team to make the best game possible. The Effects Artist is expected to concept/design FX either in 2D or 3D to convey the design/motion and overall idea of the FX to their leads.
Duties and Responsibilities
Be proactive and self-motivated, seeking out tasks remaining to be done
Plan, estimate and prioritize time frames for the completion of day to day tasks and track progress using the designated tracking tools;
Communicate with designers, programmers and artists to facilitate effective collaboration during the production process
Optimise work and maintain balance between quality and performance
Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project;
Hands-on experience with game engines (e.g. UE4, Unity3D, etc.)
Good working knowledge of relevant 3D software and plug-in as well as how to optimize for video game hardware (e.g. Maya, 3Ds Max, FumeFx, Rayfire, Realflow etc.)
Good knowledge of Adobe Photoshop and/or After Effects for texture creation
Good working knowledge of particle driven effects and shader system
Good understanding of node based shaders and their creation
Basic 3D modelling and UV knowledge
Knowledge of video games industry and awareness of typical video game development processes.
Thorough knowledge of Maya dynamics, particles and expressions, as well as how to optimize for video game hardware
Familiarity with data management software (e.g. SVN, Perforce, etc.)
Proficiency in English.
Must be able to provide a demo reel or examples of professional work (Online Preferred), a breakdown of your contributions to the shot, and an accompanying resume